Getting Started
Samples of the things you can easily create using GraphicsJS
Features
Documentation
There are three ways to study GraphicsJS: read articles in the Documentation, browse methods and samples in the API, and study samples in the Playground. As GraphicsJS comes from AnyChart, you may encounter samples where it is called "Anychart Graphics" and where the anychart.graphics namespace is used instead of the acgraph namespace. Don't be alarmed or confused: GraphicsJS is free and open, and you don't need to worry about licensing. Always use the acgraph namespace and you will have no problems whatsoever. We are working hard on detaching GraphicsJS API and Documentation from AnyChart API and Documentation and expect it to be done in a matter of weeks.
User's guide contains hundreds of searchable documents organised with a tree navigation. Articles cover all the main topics about AnyChart component features. Links to other tutorials, API, and Chart Gallery are provided when needed.
JavaScript API Reference lists all available properties and methods. Each method comes with samples you can run and inspect in the Playground.
All interactive JS charting samples used in AnyChart's Documentation, API Reference, and Chartopedia. Here you can play with their JavaScript and full HTML source code as well as freely modify any example, run it, etc.
Where it comes from?
For many years GraphicsJS serves as the graphics engine for AnyChart data visualization products. So it is already battle-tested in thousands of web sites all over the world. You can find it in products and solutions of many Fortune 500 companies.